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RUST ANALYTICS
LIVE53,443PLY11,551SRV
QUOTE 82.21.2.36:24939 Online checked 11m ago

SR Developed Server

moddedcarbon
Players · last
0/ 80
+024h
0% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 80
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#5,971
top 27%
Rank · 7d ago
#6,988
1017 places up
Last wipe
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
30
player hours, last seven days
Map
3500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5212:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:33 UTC2d ago – – – 0
Mon 12 Oct, 10:35 UTC3d ago – – – 1
Sun 11 Oct, 15:19 UTC3d ago – – – 0
Sat 10 Oct, 15:01 UTC4d ago – – – 0
Sat 10 Oct, 12:40 UTC4d ago – – – 0
Fri 9 Oct, 14:12 UTC5d ago – – – 0
Fri 9 Oct, 12:25 UTC5d ago – – – 0
Fri 9 Oct, 09:39 UTC6d ago – – – 0
Tue 6 Oct, 05:38 UTC9d ago 3 halved by day 1 3.2 days 0
Mon 5 Oct, 10:19 UTC10d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average40/100−9−18.9%
2EU Hub 01EU · groups of 1000+ · 15 on average5/3300−5−49.6%
3MTRTESTgroups of 8+ · 1 on average1/1+0
4RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
5Vital Rust - EU MonthlyEU · no group limit · 83 on average73/100−8−9.5%
6Magic Rust Vanilla (Monthly) JUST WIPED | 15.10no group limit · 70 on average80/100+11+15.4%

Quick answers

from the figures on this page

Server Rules

How is SR Developed Server configured in terms of rules and settings?

No gather rate is given in the name of SR Developed Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.

What is the current map on SR Developed Server?

A procedural map of size 3,500 with seed 1337 runs on SR Developed Server, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Player Count

Where does SR Developed Server sit in the rankings?

In the top 27% of all ranked servers, SR Developed Server is #5,971 on player hours over the last seven days.

How many players does SR Developed Server have?

0 of 80 slots on SR Developed Server are filled at the moment. The mean over the last seven days is 0 players, reaching 4 at its highest. At 14:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Schedule

On what cycle does SR Developed Server wipe?

A new world every few hours is what SR Developed Server does. None of those resets is a wipe, and no wipe schedule is kept.

Server Overview

What is the location of SR Developed Server?

For SR Developed Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 82.21.2.36:24939.

How is the performance on SR Developed Server?

The last 48 hours average 30 server fps, the low being 23. At its peak it held 55,495 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,649 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is SR Developed Server running?

The version in use at SR Developed Server: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is SR Developed Server and is it currently online?

SR Developed Server is up. It is taking players now. The reported uptime puts its last restart at about 2 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on SR Developed Server?

Published by SR Developed Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp80 (Max players): It holds 80 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature SR Developed Server?

On Rust Analytics, SR Developed Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

How can I connect to SR Developed Server?

The console route: start Rust, press F1, enter client.connect 82.21.2.36:24939. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp80
Max players It holds 80 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.