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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 82.21.2.7:10255 Offline checked 30d ago

DEATH GAME練習サーバー

moddedoxide
Players · last
0/ 55
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 55
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average40/100+6+17.6%
2【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average34/200−3−7.7%
3[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average30/100−3−9.5%
4#10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 22 on average33/100+2+6.2%
5[守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 21 on average24/100+0−1.4%
6[霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 20 on average29/100+2+8.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on DEATH GAME練習サーバー?

No gather rate appears in the name of DEATH GAME練習サーバー. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on DEATH GAME練習サーバー?

The game generates the procedural map on DEATH GAME練習サーバー.

Activity

How full is DEATH GAME練習サーバー?

Right now, DEATH GAME練習サーバー is offline; the last sighting was 30 days 20 hours ago.

Wipe Schedule

When does DEATH GAME練習サーバー schedule its wipes?

No rhythm can be told for DEATH GAME練習サーバー yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 48 days 6 hours old.

Server Info

What is the location of DEATH GAME練習サーバー?

Its name points to Asia, but DEATH GAME練習サーバー publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 82.21.2.7:10255 is its address.

What Rust version is DEATH GAME練習サーバー running?

The version in use at DEATH GAME練習サーバー: Rust network protocol 2632 and build 161125, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of DEATH GAME練習サーバー?

DEATH GAME練習サーバー is down. The last time we saw it was 30 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on DEATH GAME練習サーバー?

These tags are published by DEATH GAME練習サーバー and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp55 (Max players): Capacity: 55 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): Build 161125; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

DEATH GAME練習サーバー appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature DEATH GAME練習サーバー: Modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join DEATH GAME練習サーバー?

Type client.connect 82.21.2.7:10255 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp55,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp55
Max players Capacity: 55 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Your game must run protocol 2632 to connect.
cs161125
Build Build 161125.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.