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RUST ANALYTICS
LIVE34,523PLY11,464SRV
QUOTE 82.22.20.131:28015 Online checked 8m ago

Glitch Guard

Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,792
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:45 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average165/200−1−0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average91/200−8−7.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average345/400+54+18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average99/200+8+8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average89/125+16+22.7%

Quick answers

from the figures on this page

Map and Rules

How is Glitch Guard configured in terms of rules and settings?

No gather rate is given in the name of Glitch Guard. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Glitch Guard?

Glitch Guard uses a procedural map of size 3,000 with seed 12345, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Glitch Guard sit in the rankings?

For the last seven days, Glitch Guard holds rank #15,792 on player hours, in the top 71% of all ranked servers.

What is the population on Glitch Guard?

On Glitch Guard, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 1.

Wipe Schedule

How does Glitch Guard handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

How often does Glitch Guard wipe?

There are too few wipes on record for Glitch Guard to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 12 hours.

Server Info

What is the location of Glitch Guard?

For Glitch Guard, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 82.22.20.131:28015.

How is the performance on Glitch Guard?

Server fps over the last 48 hours: 38 on average, 22 at the lowest. 46,664 entities is the maximum carried: buildings, deployables and everything else. Up to 1,764 MB of memory was used. Low fps and growing entities are the source of felt lag.

Glitch Guard runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Glitch Guard. Joining requires the same protocol on your game, which Steam updates.

How reliable is Glitch Guard and is it currently online?

The server is live: Glitch Guard is online. The reported uptime puts its last restart at about 31 hours ago. 100% is its uptime for the last 2 full days, 48 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.

Tags & Filters

What is the meaning of the tags on Glitch Guard?

Published by Glitch Guard for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Glitch Guard show up in Rust Analytics lists and filters?

These Rust Analytics lists include Glitch Guard: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join Glitch Guard?

Type client.connect 82.22.20.131:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.