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RUST ANALYTICS
LIVE84,970PLY11,695SRV
QUOTE 82.25.45.38:28015 Online checked 14m ago

RustBlitz

moddedcarbon
Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,913
top 72%
Rank · 7d ago
#16,709
796 places up
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
1000
Procedural Map · seed 1
First seen
24 Sep 2026
no hostname published

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average168/300+12+8.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average198/225−4−2.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+1+1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average36/1000−70−66.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average16/1000−24−59.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average78/700−18−18.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustBlitz?

No gather rate appears in the name of RustBlitz. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustBlitz?

A procedural map of size 1,000 with seed 1 runs on RustBlitz, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of RustBlitz?

For the last seven days, RustBlitz holds rank #15,913 on player hours, in the top 72% of all ranked servers.

What is the population on RustBlitz?

On RustBlitz, 0 players are in now, out of 1 slots. Average players over the last seven days: 0.

Wipe Frequency

How often does RustBlitz wipe?

The record holds too few of RustBlitz's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 19 days 19 hours old.

Server Details

Where can RustBlitz be found?

For RustBlitz, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 82.25.45.38:28015 is its address.

What is the performance like on RustBlitz?

The last 48 hours average 253 server fps, the low being 249. The entity count reached 4,297, covering buildings, deployables and all else in the world. Up to 3,267 MB of memory was used. A climbing entity count plus low fps is the lag players report.

RustBlitz runs which version of Rust?

The version in use at RustBlitz: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of RustBlitz?

The server is live: RustBlitz is online. Its own uptime figure dates the last restart to roughly 19 days 17 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.

Tags & Filters

What is the meaning of the tags on RustBlitz?

Published by RustBlitz for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

RustBlitz appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RustBlitz: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What is the process to join RustBlitz?

Type client.connect 82.25.45.38:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.