server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,946 top 58%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 19h ago no schedule published
- Next wipe
- 13d 4h Tue 27 Oct, 21:09 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Custom Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 14 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 13d 4hTue 27 Oct, 21:09 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 27d 4hTue 10 Nov, 21:09 UTC
- 41d 4hTue 24 Nov, 21:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:09 UTC19h ago | – | – | running | 0 |
| Tue 29 Sep, 22:35 UTC14d ago | 0 | – | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 175/300 | ▼−4−2.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 192/225 | ▼−18−8.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 39/1000 | ▼−84−68.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 15/1000 | ▼−22−59.3% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 77/700 | ▼−38−32.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on server?
The name of server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Population
Where does server sit in the rankings?
For the last seven days, server holds rank #12,946 on player hours, in the top 58% of all ranked servers.
How full is server?
At present, server is offline; the last sighting was 18 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 1 players.
Wipe Frequency
What happens on wipe day at server?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does server wipe?
The wipe rhythm at server is every other Tuesday at 21:09 UTC. The date of its next wipe is Tuesday 27 October at 21:09 UTC. Its world now is 19 hours old.
Server Details
Where can server be found?
For server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 82.28.245.58:28015.
server runs which version of Rust?
The version in use at server: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is server and is it currently online?
Offline at this moment: server. Last seen 18 hours ago. 7 full days have passed with 1% uptime, 2 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.
Server Tags
How should you interpret the tags on server?
These tags are published by server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does server show up in Rust Analytics lists and filters?
On Rust Analytics, server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What steps do I take to join server?
Type client.connect 82.28.245.58:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.