Local 1x1 (no EAC)
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,485 top 51%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 14.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:15 UTC4d ago | 1 | – | running | 1 |
| Fri 25 Sep, 17:32 UTC18d ago | 1 | – | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 0/200 | ▼−219−100.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 109/200 | ▼−30−21.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 248/350 | ▲+18+7.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 109/200 | ▼−22−16.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 10/250 | ▼−22−68.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 79/300 | ▼−39−33.1% |
Quick answers
from the figures on this pageServer Rules
How is Local 1x1 (no EAC) configured in terms of rules and settings?
No gather rate is given in the name of Local 1x1 (no EAC). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Local 1x1 (no EAC)?
The game generates the procedural map on Local 1x1 (no EAC).
Population
What is the rank of Local 1x1 (no EAC)?
In the top 51% of all ranked servers, Local 1x1 (no EAC) is #11,485 on player hours over the last seven days.
What is the population on Local 1x1 (no EAC)?
At present, Local 1x1 (no EAC) is offline; the last sighting was 3 days 18 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Cycle
What can you expect on wipe day for Local 1x1 (no EAC)?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Local 1x1 (no EAC) schedule its wipes?
The record holds too few of Local 1x1 (no EAC)'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 6 hours ago the current world was created.
Server Overview
What is the location of Local 1x1 (no EAC)?
No region is published by Local 1x1 (no EAC). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 82.34.240.179:28015 is its address.
What Rust version is Local 1x1 (no EAC) running?
Rust network protocol 2634 and build 167398 on Windows is what Local 1x1 (no EAC) runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Local 1x1 (no EAC)?
Local 1x1 (no EAC) is down. The last time we saw it was 3 days 18 hours ago. 2% is its uptime for the last 7 full days, 3 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Tags and Rankings
What is the meaning of the tags on Local 1x1 (no EAC)?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Local 1x1 (no EAC) publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Local 1x1 (no EAC)?
The following Rust Analytics lists feature Local 1x1 (no EAC): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join Local 1x1 (no EAC)?
The console route: start Rust, press F1, enter client.connect 82.34.240.179:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.