Development Server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,690 top 64%
- Rank · 7d ago
- #11,963 ▼2727 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:09 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 182/225 | ▼−37−16.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 126/200 | ▼−13−9.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 238/275 | ▲+8+3.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 103/200 | ▼−28−21.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 13/250 | ▼−19−58.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 100/100 | ▼−18−15.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Development Server?
No gather rate is given in the name of Development Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on Development Server?
The game generates the procedural map on Development Server.
Player Count
What is the rank of Development Server?
For the last seven days, Development Server holds rank #14,690 on player hours, in the top 64% of all ranked servers.
How many players does Development Server have?
At present, Development Server is offline; the last sighting was 11 days 13 hours ago.
Wipe Frequency
What can you expect on wipe day for Development Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Development Server wipe?
The record holds too few of Development Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 11 days 17 hours old.
Server Details
What is the server location for Development Server?
There is no region published for Development Server. Rust Analytics reports the location a server claims, not the machine's actual location. 82.67.133.103:28015 is its address.
Development Server is on which Rust version?
The version in use at Development Server: Rust network protocol 2634 and build 166586, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is Development Server up, and how consistent is its uptime?
Offline at this moment: Development Server. Last seen 11 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags and Rankings
How should you interpret the tags on Development Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Development Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Development Server?
The following Rust Analytics lists feature Development Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Development Server?
The console route: start Rust, press F1, enter client.connect 82.67.133.103:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp5
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.