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RUST ANALYTICS
LIVE56,435PLY11,628SRV
QUOTE 83.11.44.239:25750 Offline checked 17d ago

rusttest

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,788
top 72%
Rank · 7d ago
#15,831
957 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average257/325+17+7.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average254/325+69+37.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average324/350−78−19.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average232/300+70+43.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−3−5.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average201/350+38+23.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on rusttest?

No gather rate is given in the name of rusttest. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on rusttest?

A procedural map of size 3,000 with seed 1 runs on rusttest, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What is the rank of rusttest?

In the top 72% of all ranked servers, rusttest is #16,788 on player hours over the last seven days.

How many players does rusttest have?

Right now, rusttest is offline; the last sighting was 17 days 2 hours ago.

Wipe Cycle

How often does rusttest wipe?

The record holds too few of rusttest's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 17 days 3 hours old.

Server Details

What is the server location for rusttest?

No region is published by rusttest. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 83.11.44.239:25750 is its address.

rusttest runs which version of Rust?

The version in use at rusttest: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of rusttest?

rusttest is down. The last time we saw it was 17 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.

Tags & Filters

How should you interpret the tags on rusttest?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which rusttest publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

rusttest appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature rusttest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join rusttest?

Type client.connect 83.11.44.239:25750 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.