Jonsnet Private Server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,709 top 34%
- Rank · 7d ago
- #8,283 ▲574 places up
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 13 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 14:47 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 14:21 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 14:13 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 13:59 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 13:52 UTC3d ago | – | – | – | 1 |
| Mon 5 Oct, 11:55 UTC8d ago | – | – | – | 1 |
| Mon 5 Oct, 11:02 UTC8d ago | 1 | held half | 5.1 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 44/100 | ▼−7−14.0% | |
| 2 | EU Hub 01EU · groups of 1000+ · 14 on average | 25/3300 | ▲+17+203.0% | |
| 3 | Gridicated 1 Grid Servergroups of 8+ · 1 on average | 3/50 | ▲+2 | |
| 4 | FarEast Классика Для НовичковEU · groups of 8+ · weekly · 204 on average | 124/500 | ▼−27−17.9% | |
| 5 | Vital Rust - EU MonthlyEU · no group limit · 82 on average | 98/100 | ▲+14+16.9% | |
| 6 | Magic Rust Vanilla (Monthly) JUST WIPED | 13.10no group limit · 70 on average | 58/100 | ▼−6−8.7% |
Quick answers
from the figures on this pageMap and Rules
How is Jonsnet Private Server configured in terms of rules and settings?
The name of Jonsnet Private Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Jonsnet Private Server?
Jonsnet Private Server uses a procedural map, which the game generates.
Activity
What position does Jonsnet Private Server hold in the server rankings?
In the top 34% of all ranked servers, Jonsnet Private Server is #7,709 on player hours over the last seven days.
How full is Jonsnet Private Server?
At present, Jonsnet Private Server is offline; the last sighting was 27 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Wipe Cycle
On what cycle does Jonsnet Private Server wipe?
Every few hours Jonsnet Private Server makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Details
What is the location of Jonsnet Private Server?
For Jonsnet Private Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 83.150.19.242:28015.
Jonsnet Private Server is on which Rust version?
The version in use at Jonsnet Private Server: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is Jonsnet Private Server and is it currently online?
Offline at this moment: Jonsnet Private Server. Last seen 27 hours ago. 27% is its uptime for the last 7 full days, 45 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Jonsnet Private Server?
These tags are published by Jonsnet Private Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Jonsnet Private Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Jonsnet Private Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Jonsnet Private Server?
The console route: start Rust, press F1, enter client.connect 83.150.19.242:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.