Local RaidLab (flat, public build)
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 11 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorEU · groups of 8+ · 97 on average | 184/999 | ▲+10+5.6% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorNA · groups of 8+ · 75 on average | 41/999 | ▼−17−29.7% | |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 29 on average | 19/100 | ▼−10−35.6% | |
| 4 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 21 on average | 26/100 | ▼−7−21.6% | |
| 5 | Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on average | 20/150 | ▼−6−24.3% | |
| 6 | RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · groups of 99999+ · 12 on average | 3/50 | ▼−7−69.0% |
Quick answers
from the figures on this pageServer Rules
How is Local RaidLab (flat, public build) configured in terms of rules and settings?
No gather rate is given in the name of Local RaidLab (flat, public build). Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Player Count
What is the rank of Local RaidLab (flat, public build)?
For the last seven days, Local RaidLab (flat, public build) holds rank #16,161 on player hours, in the top 70% of all ranked servers.
How many players does Local RaidLab (flat, public build) have?
On Local RaidLab (flat, public build), 0 players are in now, out of 4 slots. Average players over the last seven days: 0.
Wipe Frequency
When does Local RaidLab (flat, public build) schedule its wipes?
There are too few wipes on record for Local RaidLab (flat, public build) to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 3 days 6 hours.
Server Info
What is the server location for Local RaidLab (flat, public build)?
For Local RaidLab (flat, public build), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 83.186.138.196:28025.
Local RaidLab (flat, public build) is on which Rust version?
The build is Rust network protocol 2636 and build 170545 on Linux, running on Local RaidLab (flat, public build). Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Local RaidLab (flat, public build) and is it currently online?
The server is live: Local RaidLab (flat, public build) is online. 11 November 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Local RaidLab (flat, public build)?
These tags are published by Local RaidLab (flat, public build) and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): It runs build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Local RaidLab (flat, public build) show up in Rust Analytics lists and filters?
These Rust Analytics lists include Local RaidLab (flat, public build): Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join Local RaidLab (flat, public build)?
Type client.connect 83.186.138.196:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2636,gmrust,cs170545,ts8,^o^z
Game
gmrust
mp4
ts8
v2636
cs170545
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.