Local RaidLab (flat, public build)
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,954 top 71%
- Rank · 7d ago
- #15,476 ▼1478 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 23 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorEU · groups of 8+ · 97 on average | 184/999 | ▲+10+5.6% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Raid SimulatorNA · groups of 8+ · 75 on average | 41/999 | ▼−17−29.7% | |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 29 on average | 19/100 | ▼−10−35.6% | |
| 4 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 21 on average | 26/100 | ▼−7−21.6% | |
| 5 | Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 16 on average | 20/150 | ▼−6−24.3% | |
| 6 | RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · groups of 99999+ · 12 on average | 3/50 | ▼−7−69.0% |
Quick answers
from the figures on this pageMap and Rules
How is Local RaidLab (flat, public build) configured in terms of rules and settings?
The name of Local RaidLab (flat, public build) carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
Where does Local RaidLab (flat, public build) sit in the rankings?
In the top 71% of all ranked servers, Local RaidLab (flat, public build) is #16,954 on player hours over the last seven days.
How many players does Local RaidLab (flat, public build) have?
Right now, Local RaidLab (flat, public build) is offline; the last sighting was 12 days 4 hours ago.
Wipe Schedule
When does Local RaidLab (flat, public build) schedule its wipes?
The record holds too few of Local RaidLab (flat, public build)'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 24 days 10 hours.
Server Details
Where can Local RaidLab (flat, public build) be found?
For Local RaidLab (flat, public build), no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 83.186.250.106:28025 is its address.
Local RaidLab (flat, public build) runs which version of Rust?
The build is Rust network protocol 2635 and build 168909 on Linux, running on Local RaidLab (flat, public build). The protocol has to match for you to join, and Steam applies that update.
Is Local RaidLab (flat, public build) up, and how consistent is its uptime?
Offline at this moment: Local RaidLab (flat, public build). Last seen 12 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 23 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Local RaidLab (flat, public build)?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Local RaidLab (flat, public build) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Local RaidLab (flat, public build)?
On Rust Analytics, Local RaidLab (flat, public build) matches these lists: Modded Rust servers and Rust build and creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What steps do I take to join Local RaidLab (flat, public build)?
The console route: start Rust, press F1, enter client.connect 83.186.250.106:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.