nameserver
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,489 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 13:14 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 217/225 | ▼−59−21.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 130/200 | ▼−13−8.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 239/275 | ▲+33+16.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 109/200 | ▼−58−34.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 13/250 | ▼−23−64.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 104/100 | ▼−31−22.8% |
Quick answers
from the figures on this pageMap and Rules
How is nameserver configured in terms of rules and settings?
No gather rate appears in the name of nameserver. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on nameserver?
A procedural map runs on nameserver, created by the game.
Population
What is the rank of nameserver?
For the last seven days, nameserver holds rank #15,489 on player hours, in the top – of all ranked servers.
What is the population on nameserver?
At present, nameserver is offline; the last sighting was 27 days 16 hours ago.
Wipe Schedule
What can you expect on wipe day for nameserver?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does nameserver schedule its wipes?
There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 27 days 17 hours.
Server Overview
What is the location of nameserver?
No region is published by nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. 83.220.180.141:28015 is its address.
nameserver is on which Rust version?
Rust network protocol 2633 and build 163794 on Windows is what nameserver runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is nameserver and is it currently online?
Offline at this moment: nameserver. Last seen 27 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does nameserver show up in Rust Analytics lists and filters?
On Rust Analytics, nameserver matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to nameserver?
The console route: start Rust, press F1, enter client.connect 83.220.180.141:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.