dast staging main
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,975 top 71%
- Rank · 7d ago
- #11,289 ▼4686 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4100 Procedural Map · seed 76184477
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 274/325 | ▲+34+14.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 264/325 | ▲+79+42.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 330/350 | ▼−72−17.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 248/300 | ▲+86+53.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 51/250 | ▲+2+4.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 220/350 | ▲+57+35.3% |
Quick answers
from the figures on this pageRules & Settings
How is dast staging main configured in terms of rules and settings?
No gather rate appears in the name of dast staging main. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on dast staging main?
A procedural map of size 4,100 with seed 76184477 runs on dast staging main, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does dast staging main hold in the server rankings?
For the last seven days, dast staging main holds rank #15,975 on player hours, in the top 71% of all ranked servers.
How many players does dast staging main have?
At present, dast staging main is offline; the last sighting was 8 days 22 hours ago.
Wipe Cycle
On what cycle does dast staging main wipe?
The record holds too few of dast staging main's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 8 hours.
Server Info
What is the server location for dast staging main?
For dast staging main, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 83.5.155.53:28015 is its address.
What Rust version is dast staging main running?
Rust network protocol 2634 and build 166655 on Windows is what dast staging main runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is dast staging main and is it currently online?
No response from dast staging main. It was last seen 8 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 4 October 2026.
Tags and Rankings
How should you interpret the tags on dast staging main?
Published by dast staging main for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166655 (Build): Build 166655; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does dast staging main show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature dast staging main: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to dast staging main?
Type client.connect 83.5.155.53:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8
Game
gmrust
mp10
ts8
v2634
cs166655
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.