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RUST ANALYTICS
LIVE41,552PLY11,481SRV
QUOTE 84.166.194.199:28015 Offline checked 2d ago

Test

Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,929
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average162/200+9+5.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average104/200+4+3.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average467/525+53+12.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average110/200−2−2.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250−5−17.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average112/150+1+0.6%

Quick answers

from the figures on this page

Map and Rules

How is Test configured in terms of rules and settings?

No gather rate appears in the name of Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Test?

A procedural map runs on Test, created by the game.

Activity

What position does Test hold in the server rankings?

For the last seven days, Test holds rank #15,929 on player hours, in the top 72% of all ranked servers.

How many players does Test have?

Right now, Test is offline; the last sighting was 2 days 18 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Test wipe?

The record holds too few of Test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 14 hours.

Server Overview

What is the location of Test?

No region is published by Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.166.194.199:28015 is its address.

Test is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Test. Your game needs the same protocol to get in; Steam takes care of the update.

Is Test up, and how consistent is its uptime?

Test is down. The last time we saw it was 2 days 18 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. 12 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Test?

On Rust Analytics, Test matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join Test?

Type client.connect 84.166.194.199:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players It holds 3 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.