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RUST ANALYTICS
LIVE86,877PLY11,667SRV
QUOTE 84.166.21.126:28015 Offline checked 21d ago

JellyJoker

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 71%
Rank · 7d ago
#15,850
372 places up
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:54 UTC21d ago 0 – running 0
Wed 23 Sep, 12:23 UTC22d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average490/550−56−10.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average311/325−117−27.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average148/200−60−28.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average325/350−85−20.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average1052/1075+1008+2281.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average262/325−90−25.7%

Quick answers

from the figures on this page

Map and Rules

How is JellyJoker configured in terms of rules and settings?

The name of JellyJoker carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on JellyJoker?

JellyJoker uses a procedural map, which the game generates.

Activity

What is the rank of JellyJoker?

For the last seven days, JellyJoker holds rank #15,478 on player hours, in the top 71% of all ranked servers.

How many players does JellyJoker have?

Right now, JellyJoker is offline; the last sighting was 21 days 20 hours ago.

Wipe Schedule

How does JellyJoker handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does JellyJoker wipe?

There are too few wipes on record for JellyJoker to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 21 days 20 hours ago the current world was created.

Server Details

Where can JellyJoker be found?

There is no region published for JellyJoker. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.166.21.126:28015 is its address.

JellyJoker runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on JellyJoker. Joining requires the same protocol on your game, which Steam updates.

Is JellyJoker up, and how consistent is its uptime?

JellyJoker is down. The last time we saw it was 21 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.

Tags and Rankings

What is the meaning of the tags on JellyJoker?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which JellyJoker publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature JellyJoker?

On Rust Analytics, JellyJoker matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join JellyJoker?

The console route: start Rust, press F1, enter client.connect 84.166.21.126:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.