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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 84.167.219.16:28015 Offline checked 14d ago

Homelab Rust

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,866
top 71%
Rank · 7d ago
#15,472
1394 places down
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average155/200+1+0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average93/200+6+6.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average405/450+77+23.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average103/200+20+24.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average27/250−3−8.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average106/150+26+32.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Homelab Rust?

No gather rate appears in the name of Homelab Rust. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Homelab Rust?

The game generates the procedural map on Homelab Rust.

Population

Where does Homelab Rust sit in the rankings?

For the last seven days, Homelab Rust holds rank #16,866 on player hours, in the top 71% of all ranked servers.

How many players does Homelab Rust have?

Right now, Homelab Rust is offline; the last sighting was 14 days 12 hours ago.

Wipe Cycle

When does Homelab Rust schedule its wipes?

There are too few wipes on record for Homelab Rust to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 14 days 12 hours old.

Server Details

Where can Homelab Rust be found?

There is no region published for Homelab Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 84.167.219.16:28015.

Homelab Rust runs which version of Rust?

The version in use at Homelab Rust: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Homelab Rust?

Homelab Rust is down. The last time we saw it was 14 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 29 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Homelab Rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Homelab Rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Homelab Rust show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Homelab Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Homelab Rust?

The console route: start Rust, press F1, enter client.connect 84.167.219.16:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.