Banish Relay Test
Key statistics
the figures behind the quote- Players now
- 0/ 32 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,970 top 71%
- Rank · 7d ago
- #15,493 ▼1477 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 425/450 | ▪+0+0.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 454/475 | ▲+87+23.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 290/300 | ▼−82−22.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 415/425 | ▲+49+13.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 72/250 | ▼−30−29.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 320/425 | ▼−3−0.9% |
Quick answers
from the figures on this pageRules & Settings
How is Banish Relay Test configured in terms of rules and settings?
No gather rate appears in the name of Banish Relay Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Banish Relay Test?
A procedural map runs on Banish Relay Test, created by the game.
Activity
What is the rank of Banish Relay Test?
In the top 71% of all ranked servers, Banish Relay Test is #16,970 on player hours over the last seven days.
How full is Banish Relay Test?
At present, Banish Relay Test is offline; the last sighting was 15 days 3 hours ago.
Wipe Frequency
When does Banish Relay Test schedule its wipes?
No rhythm can be told for Banish Relay Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 23 days 4 hours ago the current world was created.
Server Info
Where can Banish Relay Test be found?
There is no region published for Banish Relay Test. Rust Analytics reports the location a server claims, not the machine's actual location. 84.173.128.17:28015 is its address.
Banish Relay Test runs which version of Rust?
Rust network protocol 2632 and build 161125 on Linux is what Banish Relay Test runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Banish Relay Test?
Offline at this moment: Banish Relay Test. Last seen 15 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Banish Relay Test?
These tags are published by Banish Relay Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): It holds 32 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs161125 (Build): Build 161125; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Banish Relay Test show up in Rust Analytics lists and filters?
On Rust Analytics, Banish Relay Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Banish Relay Test?
Type client.connect 84.173.128.17:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp32,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust
mp32
ts8
v2632
cs161125
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.