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RUST ANALYTICS
LIVE81,507PLY11,761SRV
QUOTE 84.173.128.17:28015 Offline checked 15d ago

Banish Relay Test

Players · last
0/ 32
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 32
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,970
top 71%
Rank · 7d ago
#15,493
1477 places down
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average425/450+0+0.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average454/475+87+23.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average290/300−82−22.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average415/425+49+13.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−30−29.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average320/425−3−0.9%

Quick answers

from the figures on this page

Rules & Settings

How is Banish Relay Test configured in terms of rules and settings?

No gather rate appears in the name of Banish Relay Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Banish Relay Test?

A procedural map runs on Banish Relay Test, created by the game.

Activity

What is the rank of Banish Relay Test?

In the top 71% of all ranked servers, Banish Relay Test is #16,970 on player hours over the last seven days.

How full is Banish Relay Test?

At present, Banish Relay Test is offline; the last sighting was 15 days 3 hours ago.

Wipe Frequency

When does Banish Relay Test schedule its wipes?

No rhythm can be told for Banish Relay Test yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 23 days 4 hours ago the current world was created.

Server Info

Where can Banish Relay Test be found?

There is no region published for Banish Relay Test. Rust Analytics reports the location a server claims, not the machine's actual location. 84.173.128.17:28015 is its address.

Banish Relay Test runs which version of Rust?

Rust network protocol 2632 and build 161125 on Linux is what Banish Relay Test runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Banish Relay Test?

Offline at this moment: Banish Relay Test. Last seen 15 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Banish Relay Test?

These tags are published by Banish Relay Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): It holds 32 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): Protocol 2632: matching game versions are required to join; cs161125 (Build): Build 161125; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Banish Relay Test show up in Rust Analytics lists and filters?

On Rust Analytics, Banish Relay Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Banish Relay Test?

Type client.connect 84.173.128.17:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp32
Max players It holds 32 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2632
Protocol Protocol 2632: matching game versions are required to join.
cs161125
Build Build 161125.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.