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RUST ANALYTICS
LIVE37,947PLY11,525SRV
QUOTE 84.173.128.236:28015 Offline checked 22d ago

Banish Relay Test

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,496
top 67%
Rank · 7d ago
#15,764
268 places up
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200+10+6.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average87/200+0−0.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average394/450+66+20.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average90/200+7+8.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average23/250−7−22.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average94/150+14+17.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Banish Relay Test?

No gather rate appears in the name of Banish Relay Test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on Banish Relay Test?

A procedural map runs on Banish Relay Test, created by the game.

Population

What position does Banish Relay Test hold in the server rankings?

For the last seven days, Banish Relay Test holds rank #15,496 on player hours, in the top 67% of all ranked servers.

How many players does Banish Relay Test have?

Right now, Banish Relay Test is offline; the last sighting was 22 days 2 hours ago.

Wipe Cycle

When does Banish Relay Test schedule its wipes?

There are too few wipes on record for Banish Relay Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 23 days 12 hours old.

Server Overview

Where can Banish Relay Test be found?

No region is published by Banish Relay Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 84.173.128.236:28015.

What Rust version is Banish Relay Test running?

The version in use at Banish Relay Test: Rust network protocol 2632 and build 161125, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is Banish Relay Test up, and how consistent is its uptime?

Offline at this moment: Banish Relay Test. Last seen 22 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Banish Relay Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): It runs build 161125; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Banish Relay Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Banish Relay Test show up in Rust Analytics lists and filters?

These Rust Analytics lists include Banish Relay Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Banish Relay Test?

Type client.connect 84.173.128.236:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol Your game must run protocol 2632 to connect.
cs161125
Build It runs build 161125.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.