Banish Relay Test
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,496 top 67%
- Rank · 7d ago
- #15,764 ▲268 places up
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 164/200 | ▲+10+6.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 87/200 | ▪+0−0.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 394/450 | ▲+66+20.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 90/200 | ▲+7+8.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 23/250 | ▼−7−22.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 94/150 | ▲+14+17.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Banish Relay Test?
No gather rate appears in the name of Banish Relay Test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on Banish Relay Test?
A procedural map runs on Banish Relay Test, created by the game.
Population
What position does Banish Relay Test hold in the server rankings?
For the last seven days, Banish Relay Test holds rank #15,496 on player hours, in the top 67% of all ranked servers.
How many players does Banish Relay Test have?
Right now, Banish Relay Test is offline; the last sighting was 22 days 2 hours ago.
Wipe Cycle
When does Banish Relay Test schedule its wipes?
There are too few wipes on record for Banish Relay Test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 23 days 12 hours old.
Server Overview
Where can Banish Relay Test be found?
No region is published by Banish Relay Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 84.173.128.236:28015.
What Rust version is Banish Relay Test running?
The version in use at Banish Relay Test: Rust network protocol 2632 and build 161125, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is Banish Relay Test up, and how consistent is its uptime?
Offline at this moment: Banish Relay Test. Last seen 22 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Banish Relay Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): It runs build 161125; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Banish Relay Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Banish Relay Test show up in Rust Analytics lists and filters?
These Rust Analytics lists include Banish Relay Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Banish Relay Test?
Type client.connect 84.173.128.236:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust
mp100
ts8
v2632
cs161125
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.