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RUST ANALYTICS
LIVE85,697PLY11,696SRV
QUOTE 84.173.128.251:28015 Offline checked 22d ago

Banish Relay Test

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,497
top 67%
Rank · 7d ago
#15,764
267 places up
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average531/575+10+2.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average451/500−26−5.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average238/250−35−12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average439/475−1−0.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average39/250−31−44.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average368/450+28+8.1%

Quick answers

from the figures on this page

Rules & Settings

How is Banish Relay Test configured in terms of rules and settings?

No gather rate is given in the name of Banish Relay Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Banish Relay Test?

The game generates the procedural map on Banish Relay Test.

Population

What is the rank of Banish Relay Test?

For the last seven days, Banish Relay Test holds rank #15,497 on player hours, in the top 67% of all ranked servers.

What is the population on Banish Relay Test?

Right now, Banish Relay Test is offline; the last sighting was 22 days 9 hours ago.

Wipe Frequency

On what cycle does Banish Relay Test wipe?

The record holds too few of Banish Relay Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 24 days 2 hours old.

Server Overview

What is the location of Banish Relay Test?

No region is published by Banish Relay Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 84.173.128.251:28015 is its address.

Banish Relay Test is on which Rust version?

Rust network protocol 2632 and build 161125 on Linux is what Banish Relay Test runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Banish Relay Test and is it currently online?

No response from Banish Relay Test. It was last seen 22 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 22 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Banish Relay Test?

These tags are published by Banish Relay Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): It runs build 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Banish Relay Test show up in Rust Analytics lists and filters?

On Rust Analytics, Banish Relay Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Banish Relay Test?

The console route: start Rust, press F1, enter client.connect 84.173.128.251:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol Your game must run protocol 2632 to connect.
cs161125
Build It runs build 161125.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.