EpicFuse Reachability PoC
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,496 top 67%
- Rank · 7d ago
- #12,691 ▼2805 places down
- Last wipe
- 22d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 06:02 UTC22d ago | 0 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 252/300 | ▲+57+29.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 194/250 | ▲+47+31.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 327 on average | 438/425 | ▲+32+7.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 175/225 | ▲+20+13.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 27/250 | ▼−3−9.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 197/300 | ▲+64+47.9% |
Quick answers
from the figures on this pageMap and Rules
How is EpicFuse Reachability PoC configured in terms of rules and settings?
No gather rate appears in the name of EpicFuse Reachability PoC. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on EpicFuse Reachability PoC?
The game generates the procedural map on EpicFuse Reachability PoC.
Activity
What position does EpicFuse Reachability PoC hold in the server rankings?
In the top 67% of all ranked servers, EpicFuse Reachability PoC is #15,496 on player hours over the last seven days.
How many players does EpicFuse Reachability PoC have?
At present, EpicFuse Reachability PoC is offline; the last sighting was 22 days 17 hours ago.
Wipe Schedule
What happens on wipe day at EpicFuse Reachability PoC?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does EpicFuse Reachability PoC wipe?
The record holds too few of EpicFuse Reachability PoC's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 22 days 17 hours.
Server Details
What is the server location for EpicFuse Reachability PoC?
There is no region published for EpicFuse Reachability PoC. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 84.173.128.251:28015.
EpicFuse Reachability PoC is on which Rust version?
The version in use at EpicFuse Reachability PoC: Rust network protocol 2633 and build 164530, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is EpicFuse Reachability PoC and is it currently online?
Offline at this moment: EpicFuse Reachability PoC. Last seen 22 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on EpicFuse Reachability PoC?
Published by EpicFuse Reachability PoC for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does EpicFuse Reachability PoC show up in Rust Analytics lists and filters?
These Rust Analytics lists include EpicFuse Reachability PoC: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join EpicFuse Reachability PoC?
Type client.connect 84.173.128.251:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.