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RUST ANALYTICS
LIVE82,364PLY11,765SRV
QUOTE 84.173.135.185:28015 Offline checked 9d ago

Imgfire PoC

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,940
top 71%
Rank · 7d ago
#16,953
1013 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average431/550+6+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average452/500+85+23.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average283/300−89−23.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average405/450+39+10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−30−29.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average327/425+4+1.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Imgfire PoC?

No gather rate is given in the name of Imgfire PoC. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on Imgfire PoC?

The game generates the procedural map on Imgfire PoC.

Activity

What position does Imgfire PoC hold in the server rankings?

In the top 71% of all ranked servers, Imgfire PoC is #15,940 on player hours over the last seven days.

How many players does Imgfire PoC have?

At present, Imgfire PoC is offline; the last sighting was 9 days ago.

Wipe Schedule

On what cycle does Imgfire PoC wipe?

No rhythm can be told for Imgfire PoC yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days old.

Server Info

What is the location of Imgfire PoC?

No region is published by Imgfire PoC. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 84.173.135.185:28015.

Imgfire PoC runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Linux, running on Imgfire PoC. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Imgfire PoC?

No response from Imgfire PoC. It was last seen 9 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Imgfire PoC?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Imgfire PoC publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Imgfire PoC?

On Rust Analytics, Imgfire PoC matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Imgfire PoC?

Type client.connect 84.173.135.185:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.