Banish Relay Test
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,810 top 71%
- Rank · 7d ago
- #15,837 ▲27 places up
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 450/550 | ▲+25+6.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 440/500 | ▲+73+19.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 279/300 | ▼−93−25.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 417/450 | ▲+51+13.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 73/250 | ▼−29−28.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 336/425 | ▲+13+4.1% |
Quick answers
from the figures on this pageMap and Rules
How is Banish Relay Test configured in terms of rules and settings?
The name of Banish Relay Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Banish Relay Test?
The game generates the procedural map on Banish Relay Test.
Player Count
What position does Banish Relay Test hold in the server rankings?
In the top 71% of all ranked servers, Banish Relay Test is #15,810 on player hours over the last seven days.
How full is Banish Relay Test?
At present, Banish Relay Test is offline; the last sighting was 19 days 2 hours ago.
Wipe Cycle
On what cycle does Banish Relay Test wipe?
There are too few wipes on record for Banish Relay Test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 23 days 4 hours ago the current world was created.
Server Details
What is the server location for Banish Relay Test?
For Banish Relay Test, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.173.136.36:28015 is its address.
What Rust version is Banish Relay Test running?
The version in use at Banish Relay Test: Rust network protocol 2632 and build 161125, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is Banish Relay Test and is it currently online?
Banish Relay Test is down. The last time we saw it was 19 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Banish Relay Test?
Published by Banish Relay Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Banish Relay Test?
These Rust Analytics lists include Banish Relay Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Banish Relay Test?
Type client.connect 84.173.136.36:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust
mp100
ts8
v2632
cs161125
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.