Skip to the page
RUST ANALYTICS
LIVE77,568PLY11,678SRV
QUOTE 84.179.57.66:28015 Offline checked 24d ago

April Backup - 4000er Map

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,268
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average577/600+25+4.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average451/400+27+6.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average144/200−32−18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average346/375−69−16.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−30−37.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average305/400−4−1.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on April Backup - 4000er Map?

No gather rate is given in the name of April Backup - 4000er Map. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on April Backup - 4000er Map?

The game generates the procedural map on April Backup - 4000er Map.

Population

What is the rank of April Backup - 4000er Map?

For the last seven days, April Backup - 4000er Map holds rank #13,268 on player hours, in the top – of all ranked servers.

How full is April Backup - 4000er Map?

At present, April Backup - 4000er Map is offline; the last sighting was 24 days 14 hours ago.

Wipe Frequency

How often does April Backup - 4000er Map wipe?

No rhythm can be told for April Backup - 4000er Map yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 24 days 23 hours ago the current world was created.

Server Overview

Where can April Backup - 4000er Map be found?

For April Backup - 4000er Map, no region is published; the region code is ger. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 84.179.57.66:28015.

What Rust version is April Backup - 4000er Map running?

Rust network protocol 2623 and build 148916 on Windows is what April Backup - 4000er Map runs. The protocol has to match for you to join, and Steam applies that update.

Is April Backup - 4000er Map up, and how consistent is its uptime?

No response from April Backup - 4000er Map. It was last seen 24 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on April Backup - 4000er Map?

Published by April Backup - 4000er Map for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2623 (Protocol): Your game must run protocol 2623 to connect; cs148916 (Build): It runs build 148916; ptrak (Networking): RakNet, the network layer the game ships with; $rger (Region code): The region code reads ger. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature April Backup - 4000er Map?

The following Rust Analytics lists feature April Backup - 4000er Map: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join April Backup - 4000er Map?

Type client.connect 84.179.57.66:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$rger,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2623
Protocol Your game must run protocol 2623 to connect.
cs148916
Build It runs build 148916.
ptrak
Networking RakNet, the network layer the game ships with.
$rger
Region code The region code reads ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.