TESTTEST
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,666 top 71%
- Rank · 7d ago
- #15,837 ▲171 places up
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 167/200 | ▲+13+8.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 85/200 | ▼−2−2.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 399/425 | ▲+71+21.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 88/200 | ▲+5+6.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−8−25.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 87/125 | ▲+7+9.0% |
Quick answers
from the figures on this pageServer Rules
How is TESTTEST configured in terms of rules and settings?
The name of TESTTEST carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on TESTTEST?
TESTTEST uses a procedural map, which the game generates.
Activity
What is the rank of TESTTEST?
In the top 71% of all ranked servers, TESTTEST is #15,666 on player hours over the last seven days.
What is the population on TESTTEST?
Right now, TESTTEST is offline; the last sighting was 19 days 16 hours ago.
Wipe Frequency
On what cycle does TESTTEST wipe?
No rhythm can be told for TESTTEST yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 19 days 16 hours.
Server Details
What is the location of TESTTEST?
There is no region published for TESTTEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 84.184.236.35:28015.
TESTTEST runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on TESTTEST. The protocol has to match for you to join, and Steam applies that update.
How reliable is TESTTEST and is it currently online?
No response from TESTTEST. It was last seen 19 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on TESTTEST?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which TESTTEST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature TESTTEST?
The following Rust Analytics lists feature TESTTEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join TESTTEST?
Type client.connect 84.184.236.35:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.