Imgfire PoC
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,976 top 71%
- Rank · 7d ago
- #16,953 ▲977 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 487/525 | ▼−49−9.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 318/350 | ▼−42−11.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 148/200 | ▼−27−15.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 269/275 | ▼−77−22.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 37/250 | ▼−17−31.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 265/325 | ▼−4−1.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Imgfire PoC?
No gather rate appears in the name of Imgfire PoC. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.
Which map is played on Imgfire PoC?
Imgfire PoC uses a procedural map, which the game generates.
Player Count
Where does Imgfire PoC sit in the rankings?
For the last seven days, Imgfire PoC holds rank #15,976 on player hours, in the top 71% of all ranked servers.
How many players does Imgfire PoC have?
At present, Imgfire PoC is offline; the last sighting was 9 days 12 hours ago.
Wipe Cycle
On what cycle does Imgfire PoC wipe?
The record holds too few of Imgfire PoC's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 16 hours ago the current world was created.
Server Details
What is the location of Imgfire PoC?
For Imgfire PoC, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 84.185.105.101:28015.
Imgfire PoC is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Linux, running on Imgfire PoC. The protocol has to match for you to join, and Steam applies that update.
How reliable is Imgfire PoC and is it currently online?
Imgfire PoC is down. The last time we saw it was 9 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Imgfire PoC?
These tags are published by Imgfire PoC and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Imgfire PoC?
The following Rust Analytics lists feature Imgfire PoC: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Imgfire PoC?
The console route: start Rust, press F1, enter client.connect 84.185.105.101:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.