Banish Relay Test
Key statistics
the figures behind the quote- Players now
- 0/ 32 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,173 top 71%
- Rank · 7d ago
- #15,784 ▼389 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 309/325 | ▼−12−3.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 140/225 | ▼−39−21.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 208/250 | ▲+31+17.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 173/200 | ▼−9−4.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▼−13−34.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 152/175 | ▼−16−9.5% |
Quick answers
from the figures on this pageMap and Rules
How is Banish Relay Test configured in terms of rules and settings?
The name of Banish Relay Test carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Banish Relay Test?
Banish Relay Test uses a procedural map, which the game generates.
Player Count
What is the rank of Banish Relay Test?
For the last seven days, Banish Relay Test holds rank #16,173 on player hours, in the top 71% of all ranked servers.
What is the population on Banish Relay Test?
At present, Banish Relay Test is offline; the last sighting was 19 days 6 hours ago.
Wipe Cycle
On what cycle does Banish Relay Test wipe?
The record holds too few of Banish Relay Test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 23 days 17 hours ago the current world was created.
Server Info
Where can Banish Relay Test be found?
No region is published by Banish Relay Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 84.185.111.23:28015.
Banish Relay Test is on which Rust version?
The version in use at Banish Relay Test: Rust network protocol 2632 and build 161125, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is Banish Relay Test up, and how consistent is its uptime?
No response from Banish Relay Test. It was last seen 19 days 6 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 24 September 2026.
Tags and Rankings
How should you interpret the tags on Banish Relay Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp32 (Max players): Capacity: 32 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): Game build: 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Banish Relay Test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Banish Relay Test?
These Rust Analytics lists include Banish Relay Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join Banish Relay Test?
Type client.connect 84.185.111.23:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp32,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust
mp32
ts8
v2632
cs161125
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.