Skip to the page
RUST ANALYTICS
LIVE44,429PLY11,497SRV
QUOTE 84.185.111.74:28015 Offline checked 22d ago

Banish Relay Test

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,472
top 67%
Rank · 7d ago
#15,764
292 places up
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average196/225+29+17.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average126/200+12+10.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average458/500+38+8.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average113/200−26−18.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average26/250−1−4.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average125/175+5+4.2%

Quick answers

from the figures on this page

Server Rules

How is Banish Relay Test configured in terms of rules and settings?

No gather rate is given in the name of Banish Relay Test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Banish Relay Test?

The game generates the procedural map on Banish Relay Test.

Player Count

What is the rank of Banish Relay Test?

For the last seven days, Banish Relay Test holds rank #15,472 on player hours, in the top 67% of all ranked servers.

How many players does Banish Relay Test have?

At present, Banish Relay Test is offline; the last sighting was 22 days ago.

Wipe Cycle

When does Banish Relay Test schedule its wipes?

No rhythm can be told for Banish Relay Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 24 days 9 hours old.

Server Details

Where can Banish Relay Test be found?

No region is published by Banish Relay Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 84.185.111.74:28015 is its address.

Banish Relay Test runs which version of Rust?

The build is Rust network protocol 2632 and build 161125 on Linux, running on Banish Relay Test. The protocol has to match for you to join, and Steam applies that update.

Is Banish Relay Test up, and how consistent is its uptime?

Banish Relay Test is down. The last time we saw it was 22 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Banish Relay Test?

These tags are published by Banish Relay Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): Build 161125; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Banish Relay Test?

On Rust Analytics, Banish Relay Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Banish Relay Test?

Type client.connect 84.185.111.74:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Slot count: 100.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol To join, your game needs protocol 2632.
cs161125
Build Build 161125.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.