Banish Relay Test
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,452 top 67%
- Rank · 7d ago
- #14,105 ▼1347 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 431/550 | ▲+6+1.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 446/500 | ▲+79+21.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 280/300 | ▼−92−24.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 417/450 | ▲+51+13.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 75/250 | ▼−27−26.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 329/425 | ▲+6+1.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Banish Relay Test?
No gather rate appears in the name of Banish Relay Test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Banish Relay Test?
Banish Relay Test uses a procedural map, which the game generates.
Player Count
What position does Banish Relay Test hold in the server rankings?
In the top 67% of all ranked servers, Banish Relay Test is #15,452 on player hours over the last seven days.
How many players does Banish Relay Test have?
Right now, Banish Relay Test is offline; the last sighting was 22 days 3 hours ago.
Wipe Frequency
On what cycle does Banish Relay Test wipe?
No rhythm can be told for Banish Relay Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 23 days 4 hours.
Server Info
What is the server location for Banish Relay Test?
For Banish Relay Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 84.185.98.181:28015.
Banish Relay Test runs which version of Rust?
The version in use at Banish Relay Test: Rust network protocol 2632 and build 161125, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Banish Relay Test and is it currently online?
Offline at this moment: Banish Relay Test. Last seen 22 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on Banish Relay Test?
These tags are published by Banish Relay Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): To join, your game needs protocol 2632; cs161125 (Build): It runs build 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Banish Relay Test show up in Rust Analytics lists and filters?
On Rust Analytics, Banish Relay Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to Banish Relay Test?
The console route: start Rust, press F1, enter client.connect 84.185.98.181:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust
mp100
ts8
v2632
cs161125
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.