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RUST ANALYTICS
LIVE44,184PLY11,485SRV
QUOTE 84.203.49.238:28775 Offline checked 13d ago

Pulse isolated staging compatibility test

moddedcarbon
Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,275
top 69%
Rank · 7d ago
#16,111
164 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average26/300+12+88.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average18/225−3−13.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average5/1000−4−46.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000+3+220.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700+1+9.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Pulse isolated staging compatibility test?

No gather rate appears in the name of Pulse isolated staging compatibility test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Pulse isolated staging compatibility test?

A procedural map runs on Pulse isolated staging compatibility test, created by the game.

Activity

Where does Pulse isolated staging compatibility test sit in the rankings?

For the last seven days, Pulse isolated staging compatibility test holds rank #16,275 on player hours, in the top 69% of all ranked servers.

What is the population on Pulse isolated staging compatibility test?

Right now, Pulse isolated staging compatibility test is offline; the last sighting was 13 days 7 hours ago.

Wipe Frequency

How often does Pulse isolated staging compatibility test wipe?

There are too few wipes on record for Pulse isolated staging compatibility test to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 7 hours old.

Server Details

What is the server location for Pulse isolated staging compatibility test?

No region is published by Pulse isolated staging compatibility test. Rust Analytics reports the location a server claims, not the machine's actual location. 84.203.49.238:28775 is its address.

Pulse isolated staging compatibility test is on which Rust version?

Rust network protocol 2634 and build 166493 on Windows is what Pulse isolated staging compatibility test runs. The protocol has to match for you to join, and Steam applies that update.

Is Pulse isolated staging compatibility test up, and how consistent is its uptime?

Offline at this moment: Pulse isolated staging compatibility test. Last seen 13 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags and Rankings

How should you interpret the tags on Pulse isolated staging compatibility test?

These tags are published by Pulse isolated staging compatibility test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166493 (Build): Build 166493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Pulse isolated staging compatibility test?

On Rust Analytics, Pulse isolated staging compatibility test matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Pulse isolated staging compatibility test?

Type client.connect 84.203.49.238:28775 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166493
Build Build 166493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.