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RUST ANALYTICS
LIVE97,641PLY11,681SRV
QUOTE 84.221.16.135:28015 Online checked 9m ago

[EU|ITA] Mich

moddedoxide
Players · last
1/ 5
+024h
20% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#5,267
top 24%
Rank · 7d ago
#6,116
849 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
42
player hours, last seven days
Map
4250
Procedural Map · seed 74126163
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5218:0010:0015:0019:0010:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040018:0010:0015:0019:0010:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
43%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:36 UTC3d ago 2 – running 0
Sat 10 Oct, 09:08 UTC5d ago 1 held half 2 days 0
Sun 4 Oct, 14:05 UTC11d ago 1 held half 5.8 days 1
Sun 4 Oct, 07:11 UTC11d ago 1 – 0.3 days 0
Sat 3 Oct, 09:21 UTC12d ago 1 – 0.9 days 0
Fri 2 Oct, 10:20 UTC13d ago 1 – 1 days 0
Wed 16 Sep, 08:13 UTC29d ago 1 halved by day 4 16.1 days 0
Tue 15 Sep, 09:55 UTC30d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average197/225+8+4.3%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average22/1000−13−36.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average27/700−35−56.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average458/1000+445+3356.6%
6666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average14/650−2−13.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [EU|ITA] Mich?

No gather rate is given in the name of [EU|ITA] Mich. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on [EU|ITA] Mich?

A custom map of size 4,250 runs on [EU|ITA] Mich; the file is published for download on this page.

Population

What is the rank of [EU|ITA] Mich?

In the top 24% of all ranked servers, [EU|ITA] Mich is #5,267 on player hours over the last seven days.

How many players does [EU|ITA] Mich have?

1 of 5 slots on [EU|ITA] Mich are filled at the moment. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.

Wipe Frequency

How does [EU|ITA] Mich handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 7 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does [EU|ITA] Mich wipe?

There is no next wipe to predict for [EU|ITA] Mich, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 7 hours.

Server Info

What is the server location for [EU|ITA] Mich?

Its name points to Europe, but [EU|ITA] Mich publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 84.221.16.135:28015 is its address.

How is the performance on [EU|ITA] Mich?

The last 48 hours average 114 server fps, the low being 1. The entity count reached 134,098, covering buildings, deployables and all else in the world. The memory ceiling reached 4,030 MB. Low fps and growing entities are the source of felt lag.

[EU|ITA] Mich runs which version of Rust?

The version in use at [EU|ITA] Mich: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [EU|ITA] Mich?

Online at this moment: [EU|ITA] Mich. The reported uptime puts its last restart at about 4 hours ago. The last 7 full days give 57% uptime, 95 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on [EU|ITA] Mich?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; rustmaps (Custom tag): A non-standard tag, added by the owner or through a plugin, which [EU|ITA] Mich publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

[EU|ITA] Mich appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [EU|ITA] Mich: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join [EU|ITA] Mich?

Type client.connect 84.221.16.135:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://discord.com/invite/wfgp5uybw7.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Other

rustmaps
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.