Rusty Fuse PvE
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #17,001 top 71%
- Rank · 7d ago
- #11,957 ▼5044 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 31 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 234 on average | 147/2000 | ▼−70−32.1% | |
| 2 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 202 on average | 195/2000 | ▲+17+9.5% | |
| 3 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 84 on average | 30/200 | ▼−20−40.2% | |
| 4 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 80 on average | 94/100 | ▲+22+29.8% | |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 06.11EU · groups of 30+ · biweekly · 78 on average | 119/125 | ▼−9−6.7% | |
| 6 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 67 on average | 25/250 | ▼−26−50.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rusty Fuse PvE?
The name of Rusty Fuse PvE carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rusty Fuse PvE?
The game generates the procedural map on Rusty Fuse PvE.
Player Count
Where does Rusty Fuse PvE sit in the rankings?
For the last seven days, Rusty Fuse PvE holds rank #17,001 on player hours, in the top 71% of all ranked servers.
How many players does Rusty Fuse PvE have?
Right now, Rusty Fuse PvE is offline; the last sighting was 11 days 16 hours ago.
Wipe Cycle
When does Rusty Fuse PvE schedule its wipes?
No rhythm can be told for Rusty Fuse PvE yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 12 days.
Server Details
What is the location of Rusty Fuse PvE?
There is no region published for Rusty Fuse PvE. Rust Analytics reports the location a server claims, not the machine's actual location. 84.232.173.44:28015 is its address.
Rusty Fuse PvE is on which Rust version?
Rust network protocol 2635 and build 168909 on Windows is what Rusty Fuse PvE runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rusty Fuse PvE?
Rusty Fuse PvE is down. The last time we saw it was 11 days 16 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 31 October 2026.
Tags and Rankings
What is the meaning of the tags on Rusty Fuse PvE?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Rusty Fuse PvE publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Rusty Fuse PvE appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Rusty Fuse PvE matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Rusty Fuse PvE?
The console route: start Rust, press F1, enter client.connect 84.232.173.44:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^z,^y,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.