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RUST ANALYTICS
LIVE61,086PLY11,661SRV
QUOTE 84.28.7.245:28015 Offline checked 1d ago

Server

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,275
top 46%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75112:0013:0014:0015:0016:00Wiped Mon 12 Oct, 12:23 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average291/325+51+21.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average269/325+84+45.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average331/350−71−17.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average264/300+102+63.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average53/250+4+8.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average231/350+68+42.1%

Quick answers

from the figures on this page

Server Rules

How is Server configured in terms of rules and settings?

The name of Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on Server?

Server uses a procedural map, which the game generates.

Player Count

What is the rank of Server?

In the top 46% of all ranked servers, Server is #10,275 on player hours over the last seven days.

How many players does Server have?

At present, Server is offline; the last sighting was 30 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Wipe Schedule

On what cycle does Server wipe?

The record holds too few of Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 33 hours.

Server Overview

Where can Server be found?

No region is published by Server. Rust Analytics reports the location a server claims, not the machine's actual location. 84.28.7.245:28015 is its address.

Server runs which version of Rust?

The version in use at Server: Rust network protocol 2634 and build 167584, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Server?

No response from Server. It was last seen 30 hours ago. First sighting by Rust Analytics: 12 October 2026.

Server Tags

How should you interpret the tags on Server?

Published by Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to Server?

Type client.connect 84.28.7.245:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.