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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 84.32.49.77:28015 Offline checked 22d ago

Rust Cinema (local)

moddedoxidepve
Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,412
top 69%
Rank · 7d ago
#15,173
239 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 234 on average149/2000−68−31.2%
2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 202 on average201/2000+23+12.9%
3Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 84 on average29/200−21−42.2%
4Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 80 on average96/100+24+32.6%
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 06.11EU · groups of 30+ · biweekly · 78 on average121/125−7−5.2%
6Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 67 on average25/250−26−50.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Cinema (local)?

No gather rate appears in the name of Rust Cinema (local). The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Cinema (local)?

Rust Cinema (local) uses a procedural map, which the game generates.

Activity

What position does Rust Cinema (local) hold in the server rankings?

For the last seven days, Rust Cinema (local) holds rank #15,412 on player hours, in the top 69% of all ranked servers.

What is the population on Rust Cinema (local)?

At present, Rust Cinema (local) is offline; the last sighting was 22 days 8 hours ago.

Wipe Frequency

On what cycle does Rust Cinema (local) wipe?

No rhythm can be told for Rust Cinema (local) yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 22 days 8 hours ago the current world was created.

Server Info

What is the server location for Rust Cinema (local)?

There is no region published for Rust Cinema (local). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 84.32.49.77:28015 is its address.

Rust Cinema (local) is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Rust Cinema (local). The protocol has to match for you to join, and Steam applies that update.

How reliable is Rust Cinema (local) and is it currently online?

No response from Rust Cinema (local). It was last seen 22 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 21 October 2026.

Tags & Filters

How should you interpret the tags on Rust Cinema (local)?

Published by Rust Cinema (local) for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Rust Cinema (local)?

The following Rust Analytics lists feature Rust Cinema (local): Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join Rust Cinema (local)?

Type client.connect 84.32.49.77:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.