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RUST ANALYTICS
LIVE35,518PLY11,484SRV
QUOTE 84.36.87.106:28015 Offline checked 16d ago

oxide test server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,974
top 72%
Rank · 7d ago
#15,887
1087 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average168/200+2+1.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average89/200−10−9.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average376/425+85+29.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average94/200+2+2.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average95/125+22+31.0%

Quick answers

from the figures on this page

Rules & Settings

How is oxide test server configured in terms of rules and settings?

No gather rate is given in the name of oxide test server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Activity

What is the rank of oxide test server?

For the last seven days, oxide test server holds rank #16,974 on player hours, in the top 72% of all ranked servers.

How full is oxide test server?

At present, oxide test server is offline; the last sighting was 16 days 16 hours ago.

Wipe Cycle

On what cycle does oxide test server wipe?

No rhythm can be told for oxide test server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 18 days 1 hours old.

Server Details

Where can oxide test server be found?

There is no region published for oxide test server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 84.36.87.106:28015.

oxide test server runs which version of Rust?

The build is Rust network protocol 2634 and build 165962 on Windows, running on oxide test server. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is oxide test server and is it currently online?

Offline at this moment: oxide test server. Last seen 16 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Server Tags

What is the meaning of the tags on oxide test server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs165962 (Build): Build 165962; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which oxide test server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

oxide test server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, oxide test server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to oxide test server?

The console route: start Rust, press F1, enter client.connect 84.36.87.106:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs165962,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs165962
Build Build 165962.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.