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RUST ANALYTICS
LIVE67,831PLY11,687SRV
QUOTE 84.67.12.112:28015 Online checked 11m ago

BondyGaming Rust

Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#5,660
top 25%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
35
player hours, last seven days
Map
3500
Procedural Map · seed 1347991635
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average346/400+68+24.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average340/400+104+44.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average319/325−67−17.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average311/375+108+52.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−12−19.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average256/400+37+16.9%

Quick answers

from the figures on this page

Map and Rules

How is BondyGaming Rust configured in terms of rules and settings?

The name of BondyGaming Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on BondyGaming Rust?

BondyGaming Rust uses a procedural map of size 3,500 with seed 1347991635, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does BondyGaming Rust sit in the rankings?

In the top 25% of all ranked servers, BondyGaming Rust is #5,660 on player hours over the last seven days.

How many players does BondyGaming Rust have?

0 of 10 slots on BondyGaming Rust are filled at the moment. Average players over seven days: 0; peak: 1.

Wipe Frequency

On what cycle does BondyGaming Rust wipe?

No rhythm can be told for BondyGaming Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 8 days 8 hours ago the current world was created.

Server Info

What is the location of BondyGaming Rust?

There is no region published for BondyGaming Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.67.12.112:28015 is its address.

What is the performance like on BondyGaming Rust?

The last 48 hours average 126 server fps, the low being 109. The entity count reached 71,926, covering buildings, deployables and all else in the world. Up to 2,966 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is BondyGaming Rust running?

Rust network protocol 2634 and build 166652 on Windows is what BondyGaming Rust runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is BondyGaming Rust and is it currently online?

BondyGaming Rust is up. It is taking players now. The reported uptime puts its last restart at about 6 days 1 hours ago. 100% is its uptime for the last 5 full days, 120 of 120 hours. The earliest Rust Analytics saw it was 7 October 2026.

Tags & Filters

What is the meaning of the tags on BondyGaming Rust?

These tags are published by BondyGaming Rust and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does BondyGaming Rust show up in Rust Analytics lists and filters?

These Rust Analytics lists include BondyGaming Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join BondyGaming Rust?

The console route: start Rust, press F1, enter client.connect 84.67.12.112:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.