Skip to the page
RUST ANALYTICS
LIVE53,878PLY11,586SRV
QUOTE 84.86.42.213:28015 Offline checked 19d ago

Temporary Testing Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,363
top 71%
Rank · 7d ago
#12,008
4355 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average288/375+66+29.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average230/300+24+11.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average397/375+32+8.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average217/300+29+15.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average25/250−9−27.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average223/400+57+34.5%

Quick answers

from the figures on this page

Rules & Settings

How is Temporary Testing Server configured in terms of rules and settings?

No gather rate appears in the name of Temporary Testing Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Temporary Testing Server?

A procedural map runs on Temporary Testing Server, created by the game.

Activity

Where does Temporary Testing Server sit in the rankings?

For the last seven days, Temporary Testing Server holds rank #16,363 on player hours, in the top 71% of all ranked servers.

How many players does Temporary Testing Server have?

Right now, Temporary Testing Server is offline; the last sighting was 19 days 8 hours ago.

Wipe Cycle

When does Temporary Testing Server schedule its wipes?

The record holds too few of Temporary Testing Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 11 hours ago the current world was created.

Server Info

What is the server location for Temporary Testing Server?

There is no region published for Temporary Testing Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 84.86.42.213:28015 is its address.

Temporary Testing Server is on which Rust version?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Temporary Testing Server. Joining requires the same protocol on your game, which Steam updates.

Is Temporary Testing Server up, and how consistent is its uptime?

Temporary Testing Server is down. The last time we saw it was 19 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Temporary Testing Server?

These tags are published by Temporary Testing Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Temporary Testing Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Temporary Testing Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Temporary Testing Server?

Type client.connect 84.86.42.213:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.