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RUST ANALYTICS
LIVE50,009PLY11,602SRV
QUOTE 84.9.20.149:28015 Online EU checked 11m ago

Swager | PVE | No Wipe | No Decay

vanillamoddedoxidepve
Players · last
0/ 200
+024h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#7,855
top 35% · #2024 in EU
Rank · 7d ago
#9,225
1370 places up
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
4500
Procedural Map · seed 1403708994
First seen
22 Sep 2026
no hostname published

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

025507510001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct5 Oct9 Oct13 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.9 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Sun 11 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:27 UTC2d ago 1 – running 0
Sun 27 Sep, 15:10 UTC16d ago 5 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average162/2000+54+49.8%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average15/200−10−39.0%
3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 55 on average11/100−2−18.5%
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average32/150−4−10.3%
5YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average18/100+0−1.8%
6[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average14/200+3+25.4%

Quick answers

from the figures on this page

Server Rules

How is Swager | PVE | No Wipe | No Decay configured in terms of rules and settings?

No gather rate appears in the name of Swager | PVE | No Wipe | No Decay. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map is played on Swager | PVE | No Wipe | No Decay?

A procedural map of size 4,500 with seed 1403708994 runs on Swager | PVE | No Wipe | No Decay, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Swager | PVE | No Wipe | No Decay hold in the server rankings?

On seven-day player hours, Swager | PVE | No Wipe | No Decay sits at #7,855, in the top 35% across ranked servers and #2,024 in Europe.

What is the population on Swager | PVE | No Wipe | No Decay?

0 of 200 slots on Swager | PVE | No Wipe | No Decay are filled right now. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 3 players.

Wipe Cycle

How does Swager | PVE | No Wipe | No Decay handle wipe day?

The average peak across its recent wipes is 3 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 3 is where the crowd fell when it did not hold.

When does Swager | PVE | No Wipe | No Decay schedule its wipes?

There are too few wipes on record for Swager | PVE | No Wipe | No Decay to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 11 hours ago the current world was created.

Server Info

Where can Swager | PVE | No Wipe | No Decay be found?

The EU tag and Europe are what Swager | PVE | No Wipe | No Decay lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.9.20.149:28015 is its address.

How is the performance on Swager | PVE | No Wipe | No Decay?

The last 48 hours average 71 server fps, the low being 45. The entity count reached 122,131, covering buildings, deployables and all else in the world. Up to 4,316 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is Swager | PVE | No Wipe | No Decay running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Swager | PVE | No Wipe | No Decay. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Swager | PVE | No Wipe | No Decay and is it currently online?

Swager | PVE | No Wipe | No Decay is up. It is taking players now. 2 days 9 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 86% uptime, 144 of 168 hours. First sighting by Rust Analytics: 22 September 2026.

Tags & Filters

What is the meaning of the tags on Swager | PVE | No Wipe | No Decay?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The server browser files it under Europe, which Swager | PVE | No Wipe | No Decay publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Swager | PVE | No Wipe | No Decay?

On Rust Analytics, Swager | PVE | No Wipe | No Decay matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join Swager | PVE | No Wipe | No Decay?

The console route: start Rust, press F1, enter client.connect 84.9.20.149:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://swager.co.uk.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^p,^v,EU,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp200
Max players Capacity: 200 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.