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RUST ANALYTICS
LIVE33,649PLY11,460SRV
QUOTE 85.113.199.85:28015 Offline checked 11h ago

My Server Name

Players · last
1/ 15
+0+0.0%24h
7% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 15
7% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#6,452
top 29%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
24
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.1 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:54 UTC3d ago 1 – running 1
Sat 3 Oct, 09:23 UTC10d ago – – 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average119/225−100−45.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average110/200−29−21.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average241/275+11+4.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average69/200−62−47.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average12/250−20−62.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average82/100−36−30.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on My Server Name?

The name of My Server Name carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Server Name?

A procedural map runs on My Server Name, created by the game.

Population

What is the rank of My Server Name?

In the top 29% of all ranked servers, My Server Name is #6,452 on player hours over the last seven days.

What is the population on My Server Name?

At present, My Server Name is offline; the last sighting was 11 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 1 players.

Wipe Schedule

What can you expect on wipe day for My Server Name?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does My Server Name schedule its wipes?

The record holds too few of My Server Name's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 3 days 19 hours ago the current world was created.

Server Info

Where can My Server Name be found?

There is no region published for My Server Name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 85.113.199.85:28015.

My Server Name is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Server Name?

My Server Name is down. The last time we saw it was 11 hours ago. 18% is its uptime for the last 5 full days, 22 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which My Server Name publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server Name show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to My Server Name?

The console route: start Rust, press F1, enter client.connect 85.113.199.85:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.