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RUST ANALYTICS
LIVE56,946PLY11,604SRV
QUOTE 85.114.212.194:28015 Offline checked 15d ago

My Local Rust Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,859
top 71%
Rank · 7d ago
#10,989
5870 places down
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 18:07 UTC15d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average298/375+76+34.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average256/300+50+24.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average371/375+6+1.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average247/300+59+31.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average30/250−4−12.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average248/400+82+49.6%

Quick answers

from the figures on this page

Server Rules

How is My Local Rust Server configured in terms of rules and settings?

No gather rate is given in the name of My Local Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on My Local Rust Server?

The game generates the procedural map on My Local Rust Server.

Population

What position does My Local Rust Server hold in the server rankings?

For the last seven days, My Local Rust Server holds rank #16,859 on player hours, in the top 71% of all ranked servers.

How many players does My Local Rust Server have?

Right now, My Local Rust Server is offline; the last sighting was 15 days 3 hours ago.

Wipe Cycle

What happens on wipe day at My Local Rust Server?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does My Local Rust Server wipe?

There are too few wipes on record for My Local Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 15 days 4 hours ago the current world was created.

Server Info

What is the server location for My Local Rust Server?

There is no region published for My Local Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.114.212.194:28015 is its address.

What Rust version is My Local Rust Server running?

Rust network protocol 2633 and build 165217 on Windows is what My Local Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

Is My Local Rust Server up, and how consistent is its uptime?

Offline at this moment: My Local Rust Server. Last seen 15 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 29 September 2026.

Tags & Filters

How should you interpret the tags on My Local Rust Server?

These tags are published by My Local Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Local Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Local Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to My Local Rust Server?

Type client.connect 85.114.212.194:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.