DSS_server_0.1
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,922 top 69% · #2472 in EU
- Rank · 7d ago
- #16,539 ▲617 places up
- Last wipe
- 102d ago monthly schedule
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 465/500 | ▼−25−5.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 279/300 | ▼−29−9.3% | |
| 3 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 224/225 | ▼−73−24.6% | |
| 4 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 239/300 | ▼−5−2.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 266 on average | 210/300 | ▼−43−17.1% | |
| 6 | Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 232 on average | 151/600 | ▼−55−26.6% |
Quick answers
from the figures on this pageRules & Settings
How is DSS_server_0.1 configured in terms of rules and settings?
No gather rate is given in the name of DSS_server_0.1. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on DSS_server_0.1?
DSS_server_0.1 uses a procedural map, which the game generates.
Population
What is the rank of DSS_server_0.1?
In the top 69% of all ranked servers, DSS_server_0.1 is #15,922 on player hours over the last seven days and #2,472 in Europe.
How full is DSS_server_0.1?
At present, DSS_server_0.1 is offline; the last sighting was 12 days 4 hours ago.
Wipe Cycle
When does DSS_server_0.1 schedule its wipes?
From the force wipe, the next wipe at DSS_server_0.1 is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 102 days 20 hours old. A monthly wipe schedule is published in its tags.
Server Overview
What is the server location for DSS_server_0.1?
In Europe, DSS_server_0.1 lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.115.209.231:28015 is its address.
DSS_server_0.1 runs which version of Rust?
The version in use at DSS_server_0.1: Rust network protocol 2631 and build 156583, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of DSS_server_0.1?
DSS_server_0.1 is down. The last time we saw it was 12 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags & Filters
What is the meaning of the tags on DSS_server_0.1?
Published by DSS_server_0.1 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2631 (Protocol): Your game must run protocol 2631 to connect; cs156583 (Build): Build 156583; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; EU (Europe): The server browser files it under Europe. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does DSS_server_0.1 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature DSS_server_0.1: Rust servers: Europe, Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How to Join
What is the process to join DSS_server_0.1?
The console route: start Rust, press F1, enter client.connect 85.115.209.231:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2631,^m,^v,EU,gmrust,cs156583,ts8
Game
gmrust
mp40
ts8
v2631
cs156583
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.