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RUST ANALYTICS
LIVE54,828PLY11,646SRV
QUOTE 85.115.209.232:28015 Offline checked 23d ago

Private Rust Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,307
no region published
Rank · 7d ago
#12,998
309 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average243/275+41+20.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average242/275+98+68.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average328/350−83−20.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average220/250+101+85.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average42/250+7+18.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average198/275+69+53.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Private Rust Server?

No gather rate is given in the name of Private Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Private Rust Server?

The game generates the procedural map on Private Rust Server.

Population

Where does Private Rust Server sit in the rankings?

For the last seven days, Private Rust Server holds rank #13,307 on player hours, in the top – of all ranked servers.

How full is Private Rust Server?

At present, Private Rust Server is offline; the last sighting was 23 days 8 hours ago.

Wipe Frequency

How often does Private Rust Server wipe?

No rhythm can be told for Private Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 24 days 2 hours ago the current world was created.

Server Info

Where can Private Rust Server be found?

There is no region published for Private Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.115.209.232:28015.

What Rust version is Private Rust Server running?

The version in use at Private Rust Server: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Private Rust Server up, and how consistent is its uptime?

Private Rust Server is down. The last time we saw it was 23 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.

Server Tags

What is the meaning of the tags on Private Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Private Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Private Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Private Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Private Rust Server?

The console route: start Rust, press F1, enter client.connect 85.115.209.232:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.