[JP]TRS:RUST[PvE]
Key statistics
the figures behind the quote- Players now
- 0/ 48 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,728 top 70%
- Rank · 7d ago
- #8,524 ▼8204 places down
- Last wipe
- 39d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 『芬达』100000倍/10.13/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average | 8/100 | ▼−21−72.4% | |
| 2 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 21/200 | ▪+0+0.4% | |
| 3 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average | 1/100 | ▼−28−96.5% | |
| 4 | #10-[搞就完了]10倍/10.13新档/无权/萌新首选EA · no group limit · 21 on average | 0/100 | ▼−28−100.0% | |
| 5 | [守护]10倍/10.13新档/传送/萌新/乘风破浪EA · no group limit · 21 on average | 0/100 | ▼−25−100.0% | |
| 6 | [霸道]10000000倍-10.13日-萌新首选-稳定长久EA · no group limit · 20 on average | 0/100 | ▼−28−100.0% |
Quick answers
from the figures on this pageRules & Settings
How is [JP]TRS:RUST[PvE] configured in terms of rules and settings?
No gather rate is given in the name of [JP]TRS:RUST[PvE]. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on [JP]TRS:RUST[PvE]?
A procedural map of size 4,000 with seed 1 runs on [JP]TRS:RUST[PvE], created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What is the rank of [JP]TRS:RUST[PvE]?
In the top 70% of all ranked servers, [JP]TRS:RUST[PvE] is #16,728 on player hours over the last seven days.
What is the population on [JP]TRS:RUST[PvE]?
At present, [JP]TRS:RUST[PvE] is offline; the last sighting was 13 days 2 hours ago.
Wipe Frequency
How often does [JP]TRS:RUST[PvE] wipe?
There are too few wipes on record for [JP]TRS:RUST[PvE] to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 39 days 19 hours.
Server Info
What is the location of [JP]TRS:RUST[PvE]?
No region tag is published by [JP]TRS:RUST[PvE], though its name points to Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.131.245.63:28015 is its address.
What Rust version is [JP]TRS:RUST[PvE] running?
The version in use at [JP]TRS:RUST[PvE]: Rust network protocol 2633 and build 162929, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is [JP]TRS:RUST[PvE] up, and how consistent is its uptime?
No response from [JP]TRS:RUST[PvE]. It was last seen 13 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on [JP]TRS:RUST[PvE]?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp48 (Max players): Capacity: 48 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which [JP]TRS:RUST[PvE] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
[JP]TRS:RUST[PvE] appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [JP]TRS:RUST[PvE]: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join [JP]TRS:RUST[PvE]?
The console route: start Rust, press F1, enter client.connect 85.131.245.63:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp48,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp48
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.