Skip to the page
RUST ANALYTICS
LIVE35,518PLY11,484SRV
QUOTE 85.131.253.75:28015 Online checked 6m ago

Rust Server

Players · last
0/ 50
+024h
0% full
7-day avg 1 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 4
Rank
#4,065
top 18%
Rank · 7d ago
#5,581
1516 places up
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
98
player hours, last seven days
Map
3000
Procedural Map · seed 50000
First seen
7 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75105:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average168/200+2+1.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average89/200−10−9.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average376/425+85+29.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average94/200+2+2.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average95/125+22+31.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Server?

No gather rate is given in the name of Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust Server?

Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

Where does Rust Server sit in the rankings?

In the top 18% of all ranked servers, Rust Server is #4,065 on player hours over the last seven days.

How many players does Rust Server have?

On Rust Server, 0 players are in now, out of 50 slots. The seven-day average is 1 players, with a peak of 4. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.

Wipe Cycle

When does Rust Server schedule its wipes?

The record holds too few of Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 7 days 3 hours old.

Server Overview

Where can Rust Server be found?

For Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.131.253.75:28015 is its address.

What is the performance like on Rust Server?

Server fps over the last 48 hours: 205 on average, 127 at the lowest. At its peak it held 50,014 entities: buildings, deployables and the rest of the world. Up to 2,662 MB of memory was used. Low fps and growing entities are the source of felt lag.

Rust Server is on which Rust version?

The version in use at Rust Server: Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is Rust Server up, and how consistent is its uptime?

Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 7 days 1 hours ago. 100% is its uptime for the last 6 full days, 144 of 144 hours. The earliest Rust Analytics saw it was 7 October 2026.

Tags & Filters

What is the meaning of the tags on Rust Server?

Published by Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Server?

On Rust Analytics, Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Rust Server?

The console route: start Rust, press F1, enter client.connect 85.131.253.75:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.