Gamed!de
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #8,713 top 39%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 8 player hours, last seven days
- Map
- 2500 Procedural Map · seed 6738
- First seen
- 17 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 341 on average | 136/200 | ▲+18+15.2% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average | 298/300 | ▼−60−16.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 263 on average | 240/275 | ▲+7+2.9% | |
| 4 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 262 on average | 778/800 | ▼−14−1.7% | |
| 5 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 250 on average | 107/200 | ▲+10+10.3% | |
| 6 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 246 on average | 262/300 | ▲+54+26.1% |
Quick answers
from the figures on this pageServer Rules
How is Gamed!de configured in terms of rules and settings?
No gather rate is given in the name of Gamed!de. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Gamed!de?
A procedural map of size 2,500 with seed 6738 runs on Gamed!de, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does Gamed!de sit in the rankings?
In the top 39% of all ranked servers, Gamed!de is #8,713 on player hours over the last seven days.
What is the population on Gamed!de?
0 of 8 slots on Gamed!de are filled at the moment. The seven-day average is 0 players, with a peak of 2. At 17:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Frequency
When does Gamed!de schedule its wipes?
There are too few wipes on record for Gamed!de to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 26 hours old.
Server Details
What is the server location for Gamed!de?
There is no region published for Gamed!de. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.14.194.1:28015.
What is the performance like on Gamed!de?
Server fps over the last 48 hours: 30 on average, 28 at the lowest. 31,401 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,421 MB. Low fps and growing entities are the source of felt lag.
Gamed!de is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what Gamed!de runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Gamed!de?
The server is live: Gamed!de is online. Its own uptime figure dates the last restart to roughly 15 hours ago. The earliest Rust Analytics saw it was 17 October 2026.
Tags and Rankings
How should you interpret the tags on Gamed!de?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Gamed!de publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Gamed!de?
The following Rust Analytics lists feature Gamed!de: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join Gamed!de?
The console route: start Rust, press F1, enter client.connect 85.14.194.1:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp8
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.