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RUST ANALYTICS
LIVE53,422PLY11,576SRV
QUOTE 85.14.194.1:28015 Online checked 9m ago

Gamed!de

Players · last
0/ 8
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#8,713
top 39%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
2500
Procedural Map · seed 6738
First seen
17 Oct 2026
no hostname published

Players

AveragePeak
00.511.5201:0006:0011:0016:0021:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304001:0006:0011:0016:0021:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct18 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 341 on average136/200+18+15.2%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average298/300−60−16.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 263 on average240/275+7+2.9%
4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 262 on average778/800−14−1.7%
5Rustoria.co - EU LongEU · groups of 14+ · monthly · 250 on average107/200+10+10.3%
6Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 246 on average262/300+54+26.1%

Quick answers

from the figures on this page

Server Rules

How is Gamed!de configured in terms of rules and settings?

No gather rate is given in the name of Gamed!de. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Gamed!de?

A procedural map of size 2,500 with seed 6738 runs on Gamed!de, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Gamed!de sit in the rankings?

In the top 39% of all ranked servers, Gamed!de is #8,713 on player hours over the last seven days.

What is the population on Gamed!de?

0 of 8 slots on Gamed!de are filled at the moment. The seven-day average is 0 players, with a peak of 2. At 17:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Frequency

When does Gamed!de schedule its wipes?

There are too few wipes on record for Gamed!de to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 26 hours old.

Server Details

What is the server location for Gamed!de?

There is no region published for Gamed!de. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.14.194.1:28015.

What is the performance like on Gamed!de?

Server fps over the last 48 hours: 30 on average, 28 at the lowest. 31,401 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,421 MB. Low fps and growing entities are the source of felt lag.

Gamed!de is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what Gamed!de runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Gamed!de?

The server is live: Gamed!de is online. Its own uptime figure dates the last restart to roughly 15 hours ago. The earliest Rust Analytics saw it was 17 October 2026.

Tags and Rankings

How should you interpret the tags on Gamed!de?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Gamed!de publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Gamed!de?

The following Rust Analytics lists feature Gamed!de: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join Gamed!de?

The console route: start Rust, press F1, enter client.connect 85.14.194.1:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players Capacity: 8 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.