Skip to the page
RUST ANALYTICS
LIVE33,519PLY11,448SRV
QUOTE 85.14.194.94:28015 Online checked 13m ago

Eifel

Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,121
top 54%
Rank · 7d ago
#5,878
6243 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
5500
Procedural Map · seed 6738
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:29 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average182/200+46+33.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average91/200−23−20.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average323/350+55+20.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average107/200+15+16.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−4−18.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average68/300−30−30.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Eifel?

No gather rate appears in the name of Eifel. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Eifel?

The map on Eifel is procedural, size 5,500, with seed 6738, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Eifel?

In the top 54% of all ranked servers, Eifel is #12,121 on player hours over the last seven days.

How full is Eifel?

On Eifel, 0 players are in now, out of 10 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

What can you expect on wipe day for Eifel?

The average peak across its recent wipes is 2 players. On the latest wipe, 6 hours after the wipe, the crowd peaked.

How often does Eifel wipe?

There are too few wipes on record for Eifel to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 4 hours.

Server Overview

What is the server location for Eifel?

There is no region published for Eifel. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.14.194.94:28015 is its address.

Is Eifel performing well?

The last 48 hours average 30 server fps, the low being 25. At its peak it held 163,770 entities: buildings, deployables and the rest of the world. Up to 5,163 MB of memory was used. Low fps and growing entities are the source of felt lag.

Eifel is on which Rust version?

Rust network protocol 2634 and build 167058 on Linux is what Eifel runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Eifel up, and how consistent is its uptime?

Eifel is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 days 21 hours ago. 7 full days have passed with 99% uptime, 166 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on Eifel?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Eifel publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Eifel show up in Rust Analytics lists and filters?

On Rust Analytics, Eifel matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Eifel?

Type client.connect 85.14.194.94:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Game build: 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.