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RUST ANALYTICS
LIVE33,340PLY11,462SRV
QUOTE 85.14.198.170:28015 Online checked 13m ago

4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)

moddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,947
top 36%
Rank · 7d ago
#8,346
399 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
5000
Procedural Map · seed 199759606
First seen
21 Sep 2026
no hostname published

Players

AveragePeak
00.511.5206:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:02 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average28/300−26−47.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average27/225−16−37.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average8/1000−8−48.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average15/700−29−66.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

The name of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) uses a procedural map of size 5,000 with seed 199759606, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) sit in the rankings?

In the top 36% of all ranked servers, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is #7,947 on player hours over the last seven days.

What is the population on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

0 of 10 slots on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.

Wipe Schedule

What can you expect on wipe day for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) schedule its wipes?

No rhythm can be told for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 13 hours ago the current world was created.

Server Details

Where can 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) be found?

No region is published by 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 85.14.198.170:28015.

How is the performance on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

The last 48 hours average 30 server fps, the low being 29. 145,023 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,982 MB. Low fps and growing entities are the source of felt lag.

4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is on which Rust version?

The version in use at 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas): Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) up, and how consistent is its uptime?

Online at this moment: 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). Its own uptime figure dates the last restart to roughly 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 21 September 2026.

Tags & Filters

How should you interpret the tags on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

These tags are published by 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?

Type client.connect 85.14.198.170:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.