Skip to the page
RUST ANALYTICS
LIVE83,846PLY11,714SRV
QUOTE 85.14.206.21:26700 Offline checked 3d ago

4Netplayers Rust Server probe 1

moddedoxide
Players · last
0/ 10
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#11,385
top 51%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
4500
Procedural Map · seed 1234567890
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average192/300+13+7.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average196/225−14−6.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−29−78.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average76/700−39−33.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on 4Netplayers Rust Server probe 1?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on 4Netplayers Rust Server probe 1?

A procedural map of size 4,500 with seed 1234567890 runs on 4Netplayers Rust Server probe 1, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

In the top 51% of all ranked servers, 4Netplayers Rust Server probe 1 is #11,385 on player hours over the last seven days.

How many players does 4Netplayers Rust Server probe 1 have?

Right now, 4Netplayers Rust Server probe 1 is offline; the last sighting was 3 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

On what cycle does 4Netplayers Rust Server probe 1 wipe?

There are too few wipes on record for 4Netplayers Rust Server probe 1 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 3 days 21 hours old.

Server Info

What is the location of 4Netplayers Rust Server probe 1?

No region is published by 4Netplayers Rust Server probe 1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.14.206.21:26700.

4Netplayers Rust Server probe 1 runs which version of Rust?

The version in use at 4Netplayers Rust Server probe 1: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is 4Netplayers Rust Server probe 1 and is it currently online?

4Netplayers Rust Server probe 1 is down. The last time we saw it was 3 days 3 hours ago. 1% is its uptime for the last 3 full days, 1 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Tags and Rankings

What is the meaning of the tags on 4Netplayers Rust Server probe 1?

Published by 4Netplayers Rust Server probe 1 for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature 4Netplayers Rust Server probe 1?

These Rust Analytics lists include 4Netplayers Rust Server probe 1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join 4Netplayers Rust Server probe 1?

Type client.connect 85.14.206.21:26700 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.