4Netplayers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 16 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,957 top 71%
- Rank · 7d ago
- #15,493 ▼1464 places down
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 2147483647
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 112/200 | ▼−56−33.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 73/200 | ▼−19−20.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 430/475 | ▲+69+19.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 83/200 | ▼−13−13.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 20/250 | ▲+2+9.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 84/125 | ▼−9−9.4% |
Quick answers
from the figures on this pageRules & Settings
How is 4Netplayers Rust Server configured in terms of rules and settings?
No gather rate appears in the name of 4Netplayers Rust Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on 4Netplayers Rust Server?
A procedural map of size 4,000 with seed 2147483647 runs on 4Netplayers Rust Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What is the rank of 4Netplayers Rust Server?
For the last seven days, 4Netplayers Rust Server holds rank #16,957 on player hours, in the top 71% of all ranked servers.
What is the population on 4Netplayers Rust Server?
Right now, 4Netplayers Rust Server is offline; the last sighting was 16 days 21 hours ago.
Wipe Frequency
On what cycle does 4Netplayers Rust Server wipe?
No rhythm can be told for 4Netplayers Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 40 days 20 hours ago the current world was created.
Server Info
What is the location of 4Netplayers Rust Server?
For 4Netplayers Rust Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.14.206.27:23400 is its address.
4Netplayers Rust Server is on which Rust version?
The build is Rust network protocol 2633 and build 165217 on Linux, running on 4Netplayers Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is 4Netplayers Rust Server and is it currently online?
No response from 4Netplayers Rust Server. It was last seen 16 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on 4Netplayers Rust Server?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp16 (Max players): Slot count: 16; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which 4Netplayers Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
4Netplayers Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature 4Netplayers Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to 4Netplayers Rust Server?
Type client.connect 85.14.206.27:23400 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp16
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.