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RUST ANALYTICS
LIVE40,075PLY11,529SRV
QUOTE 85.14.216.25:23800 Offline checked 1d ago

Fam.Wenn 4Netplayers

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
#16,709
742 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1234567890
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123404:0005:0006:0008:0009:0010:00

Hourly average and peak, UTC.

Server performance

01020304004:0005:0006:0008:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:57 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average19/300−13−39.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average25/245+5+23.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100−1−1.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average9/700−16−64.4%

Quick answers

from the figures on this page

Server Rules

How is Fam.Wenn 4Netplayers configured in terms of rules and settings?

No gather rate appears in the name of Fam.Wenn 4Netplayers. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Fam.Wenn 4Netplayers?

A procedural map of size 4,500 with seed 1234567890 runs on Fam.Wenn 4Netplayers, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Fam.Wenn 4Netplayers hold in the server rankings?

In the top 71% of all ranked servers, Fam.Wenn 4Netplayers is #15,967 on player hours over the last seven days.

What is the population on Fam.Wenn 4Netplayers?

At present, Fam.Wenn 4Netplayers is offline; the last sighting was 40 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for Fam.Wenn 4Netplayers?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Fam.Wenn 4Netplayers schedule its wipes?

There are too few wipes on record for Fam.Wenn 4Netplayers to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 21 hours ago the current world was created.

Server Details

What is the server location for Fam.Wenn 4Netplayers?

No region is published by Fam.Wenn 4Netplayers. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.14.216.25:23800 is its address.

How is the performance on Fam.Wenn 4Netplayers?

Average server fps for the last 48 hours is 30; the floor was 29. At its peak it held 116,352 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,768 MB. A climbing entity count plus low fps is the lag players report.

Fam.Wenn 4Netplayers is on which Rust version?

The build is Rust network protocol 2634 and build 167058 on Linux, running on Fam.Wenn 4Netplayers. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Fam.Wenn 4Netplayers?

No response from Fam.Wenn 4Netplayers. It was last seen 40 hours ago. 4 days 4 hours ago is when it last restarted, judging by the uptime it reports. 78% is its uptime for the last 7 full days, 131 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Fam.Wenn 4Netplayers?

These tags are published by Fam.Wenn 4Netplayers and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Fam.Wenn 4Netplayers show up in Rust Analytics lists and filters?

These Rust Analytics lists include Fam.Wenn 4Netplayers: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Fam.Wenn 4Netplayers?

Type client.connect 85.14.216.25:23800 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build Game build: 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.