4Netplayers B-Town
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,478 top 70%
- Rank · 7d ago
- #15,850 ▲372 places up
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4000 Procedural Map · seed 1234567890
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 167/300 | ▲+12+7.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 194/225 | ▼−8−4.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.0% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 39/1000 | ▼−67−63.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 16/1000 | ▼−24−59.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 75/700 | ▼−21−21.9% |
Quick answers
from the figures on this pageRules & Settings
How is 4Netplayers B-Town configured in terms of rules and settings?
No gather rate appears in the name of 4Netplayers B-Town. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.
Which map is played on 4Netplayers B-Town?
The map on 4Netplayers B-Town is procedural, size 4,000, with seed 1234567890, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
What position does 4Netplayers B-Town hold in the server rankings?
In the top 70% of all ranked servers, 4Netplayers B-Town is #15,478 on player hours over the last seven days.
How many players does 4Netplayers B-Town have?
At present, 4Netplayers B-Town is offline; the last sighting was 27 days 1 hours ago.
Wipe Cycle
When does 4Netplayers B-Town schedule its wipes?
No rhythm can be told for 4Netplayers B-Town yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 27 days 20 hours ago the current world was created.
Server Details
Where can 4Netplayers B-Town be found?
No region is published by 4Netplayers B-Town. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.14.216.33:21900.
4Netplayers B-Town runs which version of Rust?
Rust network protocol 2633 and build 163794 on Linux is what 4Netplayers B-Town runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of 4Netplayers B-Town?
Offline at this moment: 4Netplayers B-Town. Last seen 27 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags and Rankings
How should you interpret the tags on 4Netplayers B-Town?
These tags are published by 4Netplayers B-Town and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does 4Netplayers B-Town show up in Rust Analytics lists and filters?
These Rust Analytics lists include 4Netplayers B-Town: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join 4Netplayers B-Town?
Type client.connect 85.14.216.33:21900 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.